Temporary Pivot Tool. Select one or more objects, then select a last object to use as a pivot point while keeping existing animation.
- Works on any objects
- Works on multiple objects at once
- Locators are created and grouped together for individual control of objects under the pivot object
Useful for contacts, grips, adjustments of world space controls, and more.
Compatible with any Maya version (unless it's too old maybe but I haven't tested it)